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federaire15

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1

Tuesday, September 6th 2016, 7:21pm

Problème dans [arma3\@life_server\addons\life_server\init.sqf]

Bonjour j'ai un problème dans mon serveur voici mon message d'erreur :

master_group attachTo[bank_obj,[0,0,0]];
onMapSingleClick "if(>
16:03:05 Error position: <bank_obj,[0,0,0]];
onMapSingleClick "if(>
16:03:05 Error Undefined variable in expression: bank_obj
16:03:05 File life_server\init.sqf, line 55
16:03:06 "extDB2: uiSleep [4]: 74.241"
16:03:06 "extDB2: uiSleep [4]: 74.61"
16:03:06 "extDB2: uiSleep [4]: 74.611"


Voici maintenant la ligne de texte à la ligne 55 dans : [arma3\@life_server\addons\life_server\init.sqf]

master_group attachTo[bank_obj,[0,0,0]];


J'attend votre aide avec impatience
Cordialement

G3notYp3

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Location: Liège, Belgique

Occupation: Web Master

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Friday, September 16th 2016, 11:39pm

Bonsoir,

Si tu n'as pas modifié ton init.sqf (sauf à la fin, bien-sûr), tu devrais avoir ceci: "diag_log "extDB2: Connected to Database";" à la ligne 55. En supposant que tu sois sous 4.4r3 ! Si jamais, voici une copie de mon init.sqf clean:

Source code

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#include "script_macros.hpp"/*    File: init.sqf    Author: Bryan "Tonic" Boardwine
    Edit: Nanou for HeadlessClient optimization.    Please read support for more informations.
    Description:    Initialize the server and required systems.*/private["_dome","_rsb","_timeStamp"];DB_Async_Active = false;DB_Async_ExtraLock = false;life_server_isReady = false;life_server_extDB_notLoaded = "";serv_sv_use = [];publicVariable "life_server_isReady";life_save_civilian_position = if (LIFE_SETTINGS(getNumber,"save_civilian_position") isEqualTo 0) then {false} else {true};fn_whoDoneit = compile preprocessFileLineNumbers "\life_server\Functions\Systems\fn_whoDoneit.sqf";
/*    Prepare the headless client.*/life_HC_isActive = false;publicVariable "life_HC_isActive";HC_Life = false;publicVariable "HC_Life";
if (EXTDB_SETTING(getNumber,"HeadlessSupport") isEqualTo 1) then {    [] execVM "\life_server\initHC.sqf";};
/*    Prepare extDB before starting the initialization process    for the server.*/
if (isNil {uiNamespace getVariable "life_sql_id"}) then {    life_sql_id = round(random(9999));    CONSTVAR(life_sql_id);    uiNamespace setVariable ["life_sql_id",life_sql_id];        try {        _result = EXTDB format["9:ADD_DATABASE:%1",EXTDB_SETTING(getText,"DatabaseName")];        if (!(_result isEqualTo "[1]")) then {throw "extDB2: Error with Database Connection"};        _result = EXTDB format["9:ADD_DATABASE_PROTOCOL:%2:SQL_RAW_V2:%1:ADD_QUOTES",FETCH_CONST(life_sql_id),EXTDB_SETTING(getText,"DatabaseName")];        if (!(_result isEqualTo "[1]")) then {throw "extDB2: Error with Database Connection"};    } catch {        diag_log _exception;        life_server_extDB_notLoaded = [true, _exception];    };    publicVariable "life_server_extDB_notLoaded";    if (life_server_extDB_notLoaded isEqualType []) exitWith {};    EXTDB "9:LOCK";    diag_log "extDB2: Connected to Database";} else {    life_sql_id = uiNamespace getVariable "life_sql_id";    CONSTVAR(life_sql_id);    diag_log "extDB2: Still Connected to Database";};
if (life_server_extDB_notLoaded isEqualType []) exitWith {};
/* Run stored procedures for SQL side cleanup */["CALL resetLifeVehicles",1] call DB_fnc_asyncCall;["CALL deleteDeadVehicles",1] call DB_fnc_asyncCall;["CALL deleteOldHouses",1] call DB_fnc_asyncCall;["CALL deleteOldGangs",1] call DB_fnc_asyncCall;
_timeStamp = diag_tickTime;diag_log "----------------------------------------------------------------------------------------------------";diag_log "---------------------------------- Starting Altis Life Server Init ---------------------------------";diag_log "------------------------------------------ Version 4.4R3 -------------------------------------------";diag_log "----------------------------------------------------------------------------------------------------";
if (LIFE_SETTINGS(getNumber,"save_civilian_position_restart") isEqualTo 1) then {    [] spawn {        _query = "UPDATE players SET civ_alive = '0' WHERE civ_alive = '1'";        [_query,1] call DB_fnc_asyncCall;    };};
/* Map-based server side initialization. */master_group attachTo[bank_obj,[0,0,0]];
{    _hs = createVehicle ["Land_Hospital_main_F", [0,0,0], [], 0, "NONE"];    _hs setDir (markerDir _x);    _hs setPosATL (getMarkerPos _x);    _var = createVehicle ["Land_Hospital_side1_F", [0,0,0], [], 0, "NONE"];    _var attachTo [_hs, [4.69775,32.6045,-0.1125]];    detach _var;    _var = createVehicle ["Land_Hospital_side2_F", [0,0,0], [], 0, "NONE"];    _var attachTo [_hs, [-28.0336,-10.0317,0.0889387]];    detach _var;} forEach ["hospital_2","hospital_3"];
{    if (!isPlayer _x) then {        _npc = _x;        {            if (_x != "") then {                _npc removeWeapon _x;            };        } forEach [primaryWeapon _npc,secondaryWeapon _npc,handgunWeapon _npc];    };} forEach allUnits;
[8,true,12] execFSM "\life_server\FSM\timeModule.fsm";
life_adminLevel = 0;life_medicLevel = 0;life_copLevel = 0;CONST(JxMxE_PublishVehicle,"false");
/* Setup radio channels for west/independent/civilian */life_radio_west = radioChannelCreate [[0, 0.95, 1, 0.8], "Side Channel", "%UNIT_NAME", []];life_radio_civ = radioChannelCreate [[0, 0.95, 1, 0.8], "Side Channel", "%UNIT_NAME", []];life_radio_indep = radioChannelCreate [[0, 0.95, 1, 0.8], "Side Channel", "%UNIT_NAME", []];
/* Set the amount of gold in the federal reserve at mission start */fed_bank setVariable ["safe",count playableUnits,true];[] spawn TON_fnc_federalUpdate;
/* Event handler for disconnecting players */addMissionEventHandler ["HandleDisconnect",{_this call TON_fnc_clientDisconnect; false;}];[] call compile PreProcessFileLineNumbers "\life_server\functions.sqf";
/* Set OwnerID players for Headless Client */TON_fnc_requestClientID ={    (_this select 1) setVariable ["life_clientID", owner (_this select 1), true];};"life_fnc_RequestClientId" addPublicVariableEventHandler TON_fnc_requestClientID;
/* Event handler for logs */"money_log" addPublicVariableEventHandler {diag_log (_this select 1)};"advanced_log" addPublicVariableEventHandler {diag_log (_this select 1)};
/* Miscellaneous mission-required stuff */life_wanted_list = [];
cleanupFSM = [] execFSM "\life_server\FSM\cleanup.fsm";
[] spawn {    for "_i" from 0 to 1 step 0 do {        uiSleep (30 * 60);        {            _x setVariable["sellers",[],true];        } forEach [Dealer_1,Dealer_2,Dealer_3];    };};
[] spawn TON_fnc_initHouses;cleanup = [] spawn TON_fnc_cleanup;
TON_fnc_playtime_values = [];TON_fnc_playtime_values_request = [];
//Just incase the Headless Client connects before anyone elsepublicVariable "TON_fnc_playtime_values";publicVariable "TON_fnc_playtime_values_request";

/* Setup the federal reserve building(s) */_dome = nearestObject [[16019.5,16952.9,0],"Land_Dome_Big_F"];_rsb = nearestObject [[16019.5,16952.9,0],"Land_Research_house_V1_F"];
for "_i" from 1 to 3 do {_dome setVariable[format["bis_disabled_Door_%1",_i],1,true]; _dome animate [format["Door_%1_rot",_i],0];};_dome setVariable["locked",true,true];_rsb setVariable["locked",true,true];_rsb setVariable["bis_disabled_Door_1",1,true];_dome allowDamage false;_rsb allowDamage false;
/* Tell clients that the server is ready and is accepting queries */life_server_isReady = true;publicVariable "life_server_isReady";
/* Initialize hunting zone(s) */aiSpawn = ["hunting_zone",30] spawn TON_fnc_huntingZone;
// We create the attachment point to be used for objects to attachTo load virtually in vehicles.life_attachment_point = "Land_HelipadEmpty_F" createVehicle [0,0,0];life_attachment_point setPosASL [0,0,0];life_attachment_point setVectorDirAndUp [[0,1,0], [0,0,1]];
// Sharing the point of attachment with all players.publicVariable "life_attachment_point";
diag_log "----------------------------------------------------------------------------------------------------";diag_log format["               End of Altis Life Server Init :: Total Execution Time %1 seconds ",(diag_tickTime) - _timeStamp];diag_log "----------------------------------------------------------------------------------------------------";
Si ce sujet est une question, alors ce que je dis est la solution.

natsu59

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Saturday, September 17th 2016, 9:14am

Bonjour,

C'est juste qu'il reconnait pas la variable bank_obj dans le mapping.

cdlt,

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